Unlock more buildings and upgrades Unlock more buildings and upgrades Unlock more buildings and upgrades
Houses support +2 workers Houses support +2 workers Barns store double the amount of food Enemies do less damage
Improve soldiers Improve soldiers
Build stables Build mills
Increase cleric piety generation
Increase land gained from raiding Reduce unhappiness caused by overcrowding Create siege engines Building temples increases happiness
Increase basic resources from clicking
Further increase basic resources from clicking Increase special resources from clicking Unemployed workers increase resources from clicking Soldiers increase basic resources from clicking
Purchased Upgrades
Skinning - Farmers can collect skinsHarvesting - Woodcutters can collect herbsProspecting - Miners can collect oreDomestication - Increase farmer food outputPloughshares - Increase farmer food outputIrrigation - Increase farmer food outputButchering - More farmers collect more skinsGardening - More woodcutters collect more herbsExtraction - More miners collect more oreFlensing - Collect skins more frequentlyMacerating - Collect ore more frequentlyCrop Rotation - Increase farmer food outputSelective Breeding - Increase farmer food outputFertilisers - Increase farmer food outputMasonry - Unlock more buildings and upgradesConstruction - Unlock more buildings and upgradesArchitecture - Unlock more buildings and upgradesTenements - Houses support +2 workersSlums - Houses support +2 workersGranaries - Barns store double the amount of foodPalisade - Enemies do less damageBasic Weaponry - Improve soldiersBasic Shields - Improve soldiersHorseback Riding - Build stablesThe Wheel - Build millsWriting - Increase cleric piety generationAdministration - Increase land gained from raidingCode of Laws - Reduce unhappiness caused by overcrowdingMathematics - Create siege enginesAesthetics - Building temples increases happinessCivil Service - Increase basic resources from clickingFeudalism - Further increase basic resources from clickingGuilds - Increase special resources from clickingSerfs - Unemployed workers increase resources from clickingNationalism - Soldiers increase basic resources from clickingWorship - Allows you to worship a deityBattle Standard - Allows you to assemble an armyTrade - Opens the trading postCurrency - Traders arrive more frequently, stay longerCommerce - Traders arrive more frequently, stay longer
Deity
0 Piety
0 Devotion
Begin worshipping a deity (requires temple)
Note: you can only pick one of these Note: you can only pick one of these Note: you can only pick one of these Note: you can only pick one of these
The Strength of Battle
200 stone, 200 piety, 50 metal: +1 devotion
10d
1000 piety: improve soldiers
20d
100 piety per invader
30d
1000 piety: slaying enemies creates temples
40d
1000 piety: Temporarily makes raids more difficult, increases rewards